; Commodore 64 useful defines

SPRITESELECTOR  = $07f8 
VIC             = $d000
VIC_SPRCOLOR	= VIC+39
SPRITESMSB      = VIC+16
SCREENMEM       = $0400
COLORMEM        = $d800
JOYSTICK1       = $dc01
JOYSTICK2       = $dc00

PGZERO_VECTOR_A = $00fb
PGZERO_VECTOR_B = $00fd

COLOR_BLACK         = 0
COLOR_WHITE         = 1
COLOR_RED           = 2
COLOR_CYAN          = 3
COLOR_PURPLE        = 4
COLOR_GREEN         = 5
COLOR_BLUE          = 6
COLOR_YELLOW        = 7
COLOR_ORANGE        = 8
COLOR_BROWN         = 9
COLOR_LIGHTRED      = 10
COLOR_DARKGRAY      = 11
COLOR_MEDIUMGRAY    = 12
COLOR_LIGHTGREEN    = 13
COLOR_LIGHTBLUE     = 14
COLOR_LIGHTGRAY     = 15

MC_COLOR_BLACK         = 8
MC_COLOR_WHITE         = 9
MC_COLOR_RED           = 10
MC_COLOR_CYAN          = 11
MC_COLOR_PURPLE        = 12
MC_COLOR_GREEN         = 13
MC_COLOR_BLUE          = 14
MC_COLOR_YELLOW        = 15